Version 1.0


Team Notes at time of submission: Technical errors, power and internet outages, and some wackiness with source control. Despite these hurdles, we managed to persevere, and finish, albeit in a rough and unpolished state for Version 1.0

There's alot of stuff we wanted to do that we had to drop.

There's also a number of things that are sitting in folders in the project waiting to be hooked up that went unplugged due to technical constraints.

Our polished version shouldn't feel much different, even if there will be some art-based refinements and tweaks. 

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